CENTRE FOR DIGITAL MEDIA projects
ANSWER TOOL: January 2010 - April 2010. Group project.
“ANSWER Tool” is online interactive site that will help promote shared decision making between patients and their doctors. ANSWER Tool will help educate patients diagnosed with Rheumatoid Arthritis about their condition and recommended medication. Our client was Arthritis Research Centre of Canada.
My contribution to this project:
CARBON CHAOS: September 2009 - December 2009. Group project.
"Carbon Chaos" - an iPhone / iPod touch casual environmental puzzle game created in Unity by a team of six grad students. The game is released in the Apps store in January 2010. For more information about this game please visit www.carbonchaos.ca
My contribution to this project:
THE MISFIT MOOSE: September 2008. Group project.
"Misfit Moose" - an interactive multi-linear story about a young moose facing challenges of acceptance and expectations, targeted for a younger audience of children between the ages of 4 to 12 years old.
My contribution to this project:
LAST RITES: November 2008. Group project.
"Last Rites" - an interactive multi-linear movie about an assassin who wants to change his life.
My contribution to this project:
- Designed in 3Ds Max elevator and lobby scenes.
- Assisted with production by editing scenes in After Effects and Premiere.
MARY SPRINGER: September 2008. Group project.
"Mary Springer" - a machinima video, created in the innovative virtual world, Second Life, as a mockumentary of the daytime talk show “Jerry Springer”; Reflects attractive characteristics of Second Life.
My contribution to this project:
- Designed a studio set, props, and audience in Second Life.
- Assisted with avatar creation and animation.
- Assisted with soundtrack production.
- Developed project website (HTML).
FANTRELLA: December 2008. Group project.
"Fantrella" - a consumer brand which provide customized services with machinima, set creation, and fashion design for clients with a means to transition their items into another virtual world such as Second Life and IMVU.
My contribution to this project:
- Created in Second Life and IMVU fashion items for clients’ avatars.
- Created in 3DsMax PrimComposer and AC3D items for Second Life.
- Assisted with a trailer for a fashion advertisement.
ANSWER TOOL: January 2010 - April 2010. Group project.
“ANSWER Tool” is online interactive site that will help promote shared decision making between patients and their doctors. ANSWER Tool will help educate patients diagnosed with Rheumatoid Arthritis about their condition and recommended medication. Our client was Arthritis Research Centre of Canada.
My contribution to this project:
- As a Project Coordinator I planned the project scope and monitored work schedule.
- Provided mentorship in team development.
- Created content for video clips in Photoshop.
CARBON CHAOS: September 2009 - December 2009. Group project.
"Carbon Chaos" - an iPhone / iPod touch casual environmental puzzle game created in Unity by a team of six grad students. The game is released in the Apps store in January 2010. For more information about this game please visit www.carbonchaos.ca
My contribution to this project:
- Modeled and textured all 3D assets in the game using 3DsMax.
THE MISFIT MOOSE: September 2008. Group project.
"Misfit Moose" - an interactive multi-linear story about a young moose facing challenges of acceptance and expectations, targeted for a younger audience of children between the ages of 4 to 12 years old.
My contribution to this project:
- Designed and created storyboard.
- Designed and created some characters and props in Photoshop.
LAST RITES: November 2008. Group project.
"Last Rites" - an interactive multi-linear movie about an assassin who wants to change his life.
My contribution to this project:
- Designed in 3Ds Max elevator and lobby scenes.
- Assisted with production by editing scenes in After Effects and Premiere.
MARY SPRINGER: September 2008. Group project.
"Mary Springer" - a machinima video, created in the innovative virtual world, Second Life, as a mockumentary of the daytime talk show “Jerry Springer”; Reflects attractive characteristics of Second Life.
My contribution to this project:
- Designed a studio set, props, and audience in Second Life.
- Assisted with avatar creation and animation.
- Assisted with soundtrack production.
- Developed project website (HTML).
FANTRELLA: December 2008. Group project.
"Fantrella" - a consumer brand which provide customized services with machinima, set creation, and fashion design for clients with a means to transition their items into another virtual world such as Second Life and IMVU.
My contribution to this project:
- Created in Second Life and IMVU fashion items for clients’ avatars.
- Created in 3DsMax PrimComposer and AC3D items for Second Life.
- Assisted with a trailer for a fashion advertisement.
MODULAR TECH SYSTEM: 2003. Individual project.
I created seven animated clips for the company Modular Tech Systems to advertise their stairs product on company website. I used Maya, Photoshop, and Flash.
![]() The interior stairs clip | |
![]() The loft stairs clip |
![]() The attic stairs clip |
![]() The modular stairs sample "Araya-21" clip |
|
![]() The traditional stairs clip |
The introduction clip |








